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	<title>Sententias &#187; game developer</title>
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	<description>Alternative Criticism on Video Games</description>
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		<title>The Trap of Christmas Sales</title>
		<link>http://sententias.com/the-trap-of-christmas-sales</link>
		<comments>http://sententias.com/the-trap-of-christmas-sales#comments</comments>
		<pubDate>Thu, 03 Dec 2009 14:20:53 +0000</pubDate>
		<dc:creator>Seth Lex</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[game developer]]></category>
		<category><![CDATA[gifts]]></category>
		<category><![CDATA[holidays]]></category>
		<category><![CDATA[sales]]></category>
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		<category><![CDATA[video games]]></category>

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		<description><![CDATA[As soon as the calendar month tag flips to December, all hell breaks loose: the PR departments switch to hyper drive, Marketing overdoses on dirty tricks and retailers go out of their way to create a “new and exciting” web of promotions in which they hope the naive, unsuspecting consumer will get caught&#8230; again. No [...]]]></description>
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		<title>Game Cutscenes</title>
		<link>http://sententias.com/game-cutscenes</link>
		<comments>http://sententias.com/game-cutscenes#comments</comments>
		<pubDate>Sun, 15 Nov 2009 08:41:46 +0000</pubDate>
		<dc:creator>Seth Lex</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[cinematography]]></category>
		<category><![CDATA[cutscene]]></category>
		<category><![CDATA[emotion]]></category>
		<category><![CDATA[game cutscene]]></category>
		<category><![CDATA[game developer]]></category>
		<category><![CDATA[game experience]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[video games]]></category>

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		<description><![CDATA[Can’t live with them and &#8230; actually we can live without them, but it’s like living without chocolate: sure, you don’t miss it for a while, but then you start having blackouts, the neighborhood pets start disappearing with no explanation, you notice you unknowingly bought a chainsaw and that you suddenly feel attracted by the [...]]]></description>
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		<title>Things Evolve</title>
		<link>http://sententias.com/things-evolve</link>
		<comments>http://sententias.com/things-evolve#comments</comments>
		<pubDate>Sat, 07 Nov 2009 11:44:31 +0000</pubDate>
		<dc:creator>Seth Lex</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[classic games]]></category>
		<category><![CDATA[Dizzy]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[evolutionary]]></category>
		<category><![CDATA[fun]]></category>
		<category><![CDATA[game developer]]></category>
		<category><![CDATA[game industry]]></category>
		<category><![CDATA[things evolve]]></category>
		<category><![CDATA[video games]]></category>

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		<description><![CDATA[Regardless of the area in which one might conduct an analysis, the conclusion will always be the same: things evolve. They get stronger, wiser, they expand or contract depending on the needs, but whatever happens, every little change results in a step forward, a step closer to a better version of its previous self. This [...]]]></description>
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